Animation Designer is an editor-based authoring utility that allows developers to modify, restyle, and enhance existing motion clips directly inside the Unity Editor without entering playmode. The system applies procedural motion overlays, inverse kinematics corrections, and bone pose adjustments to existing animation clips, baking the final modified results out into standalone AnimationClip asset files.
The tool provides control mechanisms to adjust existing motions without requiring manual keyframe editing on timeline curves:
Modifications do not inject runtime scripts, custom data components, or overhead onto character GameObjects. Configurations are retained in reusable preset files that store animation adjustment settings for multiple clips. The interface features automatic limb detection for humanoid setups, helper detection for generic and legacy rigs, support for root motion, and a dedicated focus mode that minimizes interface clutter during adjustments.
| Category | Tools / Animation |
|---|---|
| Latest Version | v1.3.0 (3 tracked releases) |
| File Size | 6.35 MB |
| Added to Platform | April 23, 2026 |
| Views | 16 views |
| Downloads | 5 downloads |
| Favourites | 0 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |
| Tested on | 2022.3.62f3 (LTS) |
|---|---|
| Test Project | Built-in Render Pipeline |
| Test Date | 2026-10-19 |
| Import Result | Imported cleanly |
| Import Duration | 21 s |
| Files Imported | 302 |
| Size on Disk | 6.7 MB |
| Console Errors | 0 |
| Console Warnings | 0 |
| Required Packages | None |
| Missing Scripts | 0 |