Co-op Horror Survival System – Easy Multiplayer Template

About Co-op Horror Survival System – Easy Multiplayer Template – Unity Editor Tool & Plugin

Unity Co-op Horror Template and Multiplayer Framework

Co-op Horror Survival System – Easy Multiplayer Template delivers a foundation for cooperative survival games, structured around a host-authoritative network architecture. Built on Netcode for GameObjects, the package provides a complete gameplay loop encompassing match lobbies, objective-driven missions, cooperative extraction, and persistent player progression.

Designed as an extensible Unity co-op horror template, the framework features server-validated player movement, interactions, and physical simulations. Players navigate environments using a first-person controller equipped with stamina, crouching, sprinting, and footstep noise generation that directly alerts nearby threats. At the core of this multiplayer horror system is an interactive world featuring dynamic power circuits with fuses, breakers, generators, emergency lighting, and networked physics props that can be carried, dragged, or thrown collaboratively.

Included Systems and AI Architecture

The framework combines survival mechanics, network infrastructure, and hostile creature logic to support cooperative sessions:

Use Cases

FAQ

What online services are required for matchmaking and voice chat?

While local LAN connections work immediately without external accounts, online multiplayer through Unity Relay/Sessions and proximity voice communication through Vivox require linking your own Unity Cloud project.

What behaviors do the included creature types exhibit?

The four creature archetypes (Stalker, Brute, Wraith, and Mimic) are driven by sensory systems that detect player footsteps and visual lines of sight. Each creature handles state transitions across idle patrolling, noise investigation, active chase, area searching, and checking player hiding spots, and can be extended using custom creature classes.

What interactive hazards and traps are provided?

The framework includes eight specific environmental threats: bear traps, tripwires, electrified water, falling crates, and supernatural events, all synchronized across clients.

Asset Details & Specifications

CategoryTemplates / Systems
Latest Versionv1.0
File Size238.84 MB
Added to PlatformNovember 5, 2026
Views1 views
Downloads0 downloads
Favourites0 favourites
Official StoreBuy Original License on Unity Asset Store →
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Real Import Test Result (Unity Editor Verified)

Tested on6000.0.32f1 (Unity 6)
Test ProjectUniversal Render Pipeline (URP)
Test Date2026-11-05
Import ResultImported cleanly
Import Duration5m 07s
Files Imported1239
Size on Disk238.9 MB
Console Errors0
Console Warnings0
Required PackagesTextMeshPro, Input System
Missing Scripts0
Verification NotesBuilt-in Render Pipeline and HDRP are not compatible.

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