Dissonance Voice Chat adds real-time voice communication to Unity projects with drag-and-drop setup and no scripting required. It supports positional or spatialized audio through the Unity audio mixer, multiple chat rooms, player-to-player communication, speaker priority, Opus-based audio compression, and a scripting API for custom integration.
The system can work with any network system and provides controls for different communication arrangements, including multiple chat rooms and direct player-to-player chat. Speaker priority can also be used when the application needs to control how voice speakers are handled.
Audio is encoded with the Opus codec, while positional or spatialized playback is handled through the Unity audio mixer. The package includes all C# source code, with C++ source code available on request.
Dissonance Voice Chat provides integrations for the following networking solutions and backends:
Additional integrations include SALSA Lip Sync, FMOD Recording (Low Latency Microphone), and FMOD Playback. These options make the voice system applicable to projects that use external audio or lip-sync systems alongside their network communication layer.
Dissonance Voice Chat supports Windows (Desktop & UWP/Hololens), Linux, Android, MacOS, iOS, and Magic Leap. The combination of multiple network integrations, spatialized playback, and scripting access makes it suitable for multiplayer projects where players need proximity-based or organized voice communication.
| Category | Tools / Audio |
|---|---|
| Latest Version | v9.0.7 |
| File Size | 26.57 MB |
| Added to Platform | June 10, 2026 |
| Views | 11 views |
| Downloads | 2 downloads |
| Favourites | 0 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |