The Liquid Particles asset provides a streamlined, procedural, and sprite-driven solution for simulating fluids, splashes, streams, and viscous impacts inside Unity without relying on heavy offline 3D Navier-Stokes grid solvers. By balancing physical fidelity against strict frame-budget limitations, this package equips developers with optimized visual effect prefabs suited for stylized and semi-realistic game environments. Integration into existing projects involves deploying pre-configured Shuriken particle setups alongside custom surface and screen-space shaders that seamlessly interpret scene lighting and geometry intersections.
Packaged at a lightweight 1.41 MB file size under version 1.2, this asset maintains a compact footprint suitable for rapid prototyping and production deployment. The included visual effect components are built to perform reliably across multiple Unity render pipelines while maintaining strict adherence to real-time frame budget constraints.
| Category | VFX / Particles |
|---|---|
| Latest Version | v1.2 |
| File Size | 1.41 MB |
| Added to Platform | February 5, 2026 |
| Views | 2 views |
| Downloads | 1 downloads |
| Favourites | 0 favourites |
| Issue with Package? | Report Broken Link → |