Settings & Game Options - Unified Menu Generator provides a unified settings interface for URP, HDRP, and the Built-in Render Pipeline, with support for both the old and new input systems. It uses a ScriptableObject-based workflow or a single API for configuring settings, and includes prefab-based UI for mouse, keyboard, controller, gamepad, and touch input.
The system includes predefined settings for display, graphics, audio, input, localization, and gameplay options. Players can edit and save key bindings, while the Input Binding setting supports interactive rebinding through the new Input System. The UI can also be connected to arbitrary properties, fields, or methods through the Generic Connector.
The interface is prefab-based and includes PC and console style prefabs that can be swapped without reconfiguring the settings. Localization is built in, with predefined translations that can be extended through supported localization assets. Settings can be stored in PlayerPrefs or JSON, and Event Components allow scene objects to react to setting changes without code.
The asset also includes Visual Scripting support, rudimentary PlayMaker support, a scripting API, UI Toolkit support from Unity 2021.2, auto save, and full source code. UI Toolkit support is described as rudimentary, with the logic supported but fewer UI components.
Built-in Render Pipeline post-processing settings require Unity's PostProcessing V2 package. The package should not be installed when using URP or HDRP. Interactive rebinding through InputBindingUGUI requires the InputSystem package.
| Category | Tools / GUI |
|---|---|
| Latest Version | v1.89 (5 tracked releases) |
| File Size | 16.26 MB |
| Added to Platform | July 9, 2026 |
| Views | 4 views |
| Downloads | 1 downloads |
| Favourites | 0 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |