Timers & Clocks (version 1.08) is a level design tool organized around a modular, event-driven framework. Its primary architectural goal is separating time tracking mechanics from visual elements. Rather than executing per-frame polling across numerous individual components, the package relies on localized tick updates or a centralized manager setup. Powered by efficient Unity C# scripts, performance overhead is kept to a minimum using standard UnityEvent hooks and C# delegates.
The package provides a technical foundation for managing time-dependent gameplay scenarios in Unity. Whether driving UI displays or interacting with low poly 3D models in Universal Render Pipeline (URP) projects, developers can build responsive timing mechanics without sacrificing runtime efficiency.
| Category | Tools / Level Design |
|---|---|
| Latest Version | v1.08 |
| File Size | 602.21 KB |
| Added to Platform | February 5, 2026 |
| Views | 2 views |
| Downloads | 0 downloads |
| Favourites | 0 favourites |
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