Very Animation is an authoring extension for editing animation in Unity directly within the editor interface. Designed to streamline rigging adjustments and clip authoring without relying on external digital content creation software, the tool enables developers to modify existing animation clips or construct brand-new motion assets from scratch.
The system natively supports editing Mecanim Humanoid animation clips directly, resolving the typical constraints associated with modifying humanoid motion data inside the engine. In addition to humanoid rigs, developers can modify Generic and Legacy animation clips, as well as author track curves for facial and mesh BlendShapes assisted by visual icon displays.
Workflow management incorporates direct editing through Animator Controller layers, enabling developers to refine keyframes while previewing the active behavior of overwrite layers and add layers in real time. The utility also integrates with Unity Timeline—introducing Additive Track functionality—and interfaces cleanly with the Animation Rigging package.
An integrated Animation Recorder captures poses and movement sequences, with built-in keyframe reduction tools to optimize curve density prior to saving. Captured data can be exported as Humanoid, Generic, or FBX formats, with additional Collada Exporter functionality provided. Developers can also generate mirror animation sequences, including mirrored BlendShape channels, with all underlying systems written entirely in C#.
| Category | Tools / Animation |
|---|---|
| Latest Version | v1.4.1 (3 tracked releases) |
| File Size | 9.86 MB |
| Added to Platform | May 31, 2026 |
| Views | 12 views |
| Downloads | 5 downloads |
| Favourites | 0 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |