Feel is a sensory feedback framework designed to trigger coordinated audio, visual, and physical responses to player input and in-game events. Built around the core MMFeedbacks component, the system allows developers to chain and trigger environmental reactions, camera movements, and interface animations from a single game object without writing bespoke tweening routines for every interaction.
The package organizes feedback sequencing through dedicated modular libraries and built-in systems:
Feedback sequences are created by attaching the MMFeedbacks component to an empty GameObject, selecting the desired feedback types from the component list, and tuning the timing curves and amplitude settings. Available feedback categories cover audio playback, camera framing and post-processing adjustments, text animation, transform scaling, and physics manipulations.
| Category | Tools / Particles & Effects |
|---|---|
| Latest Version | v6.1 (3 tracked releases) |
| File Size | 301.89 MB |
| Added to Platform | April 22, 2026 |
| Views | 35 views |
| Downloads | 10 downloads |
| Favourites | 3 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |
| Tested on | 2022.3.62f3 (LTS) |
|---|---|
| Test Project | Built-in Render Pipeline |
| Test Date | 2026-10-19 |
| Import Result | Imported cleanly |
| Import Duration | 2m 07s |
| Files Imported | 2310 |
| Size on Disk | 307.24 MB |
| Console Errors | 0 |
| Console Warnings | 0 |
| Required Packages | None |
| Missing Scripts | 0 |