Odin Inspector and Serializer

About Odin Inspector and Serializer – Unity Editor Tool & Plugin

Unity Custom Inspector and Serialization Tool

Odin Inspector and Serializer is an editor extension and data-handling framework designed to streamline workflow authoring in Unity. By expanding inspector functionality through code attributes and visual layout systems, the package allows developers to build tailored custom editors, manage complex data collections, and implement deep serialization without writing standard IMGUI editor scripts.

Visual Designer and Attribute-Driven Tooling

The system supplies over 100 attributes covering layout groups, conditional display logic, data validation, buttons, and type-specific drawers. Developers can structure component interfaces using annotations such as Table List, Show If, Validate Input, and Value Dropdown, or assemble tooling visually via Odin's Visual Designer. The Visual Designer operates through a drag-and-drop interface, storing its configurations in separate, human-readable files to keep codebases free of editor boilerplate.

Both visual and code-based authoring function interoperably in a hybrid workflow. Attributes defined directly in C# scripts automatically surface inside the Visual Designer Window, and custom user-written attributes or drawers integrate alongside native features. The framework also supports the rapid creation of standalone custom Editor Windows to organize complex project configurations, scriptable assets, and database registries.

Serialization Protocol and List Handling

At runtime and in-editor, the package provides a custom serialization protocol capable of serializing polymorphic types, dictionaries, and multidimensional arrays. Developers can inherit from base classes such as SerializedBehaviour and SerializedScriptableObject, or implement the protocol manually into existing classes. For projects that require only user interface enhancements, an Editor-Only Mode allows developers to disable serialization completely.

Collection rendering replaces default arrays with an interactive list drawer for all types implementing the IList interface. This drawer supports paging, reordering, table matrices, inline item insertion or deletion, and cross-window dragging. In-inspector validation rules catch asset errors early, with full cross-platform deployment verified across desktop, mobile, console, WebGL, and IL2CPP environments.

Use Cases

Asset Details & Specifications

CategoryTools / Utilities
Latest Versionv4.1.0.0 (7 tracked releases)
File Size6.24 MB
Added to PlatformMarch 9, 2026
Views28 views
Downloads9 downloads
Favourites0 favourites
Official StoreBuy Original License on Unity Asset Store →
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Real Import Test Result (Unity Editor Verified)

Tested on2022.3.62f3 (LTS)
Test ProjectBuilt-in Render Pipeline
Test Date2026-10-18
Import ResultImported cleanly
Import Duration14
Files Imported52
Size on Disk6.0 MB
Console Errors0
Console Warnings0
Required PackagesNone
Missing Scripts0

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