Native Screen Recorder Pro for Unity | Android & iOS enables mobile runtime screen and audio capture directly on target devices without relying on in-engine frame buffer texture reading. By hooking directly into underlying mobile operating system frameworks, the tool captures gameplay, UI elements, audio, and screenshots as rendered to the physical display.
The plugin connects directly to platform-level recording APIs to maintain smooth runtime frame rates during capture sessions:
Because recording is handled by device hardware encoders, the tool provides an accessible solution for Unity mobile screen recorder workflows in standalone builds.
No. The plugin is strictly a full-screen recorder that captures everything displayed on the physical screen, including UI overlays and rendering output. It does not record isolated individual cameras or off-screen RenderTextures.
No. Native recording requires physical mobile hardware APIs and does not execute inside the Unity Editor environment.
Android supports recording both the device microphone and internal system audio. On iOS, microphone recording is fully supported, but system audio capture is subject to native Apple ReplayKit framework boundaries.
| Category | Tools / Integration |
|---|---|
| Latest Version | v7.1.1 |
| File Size | 2.05 MB |
| Added to Platform | November 3, 2026 |
| Views | 1 views |
| Downloads | 0 downloads |
| Favourites | 0 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |
| Tested on | 2022.3.62f3 (LTS) |
|---|---|
| Test Project | Built-in Render Pipeline |
| Test Date | 2026-11-04 |
| Import Result | Imported cleanly |
| Import Duration | 12 s |
| Files Imported | 142 |
| Size on Disk | 2.05 MB |
| Console Errors | 0 |
| Console Warnings | 0 |
| Required Packages | None |
| Missing Scripts | 0 |