PuppetMaster is an advanced active ragdoll physics framework and character setup tool designed to bridge physical simulation with animated character controllers in Unity. Built to enable dynamic physical interactions, the system allows characters to remain driven by animation while responding physically to impacts, forces, and environmental obstacles.
The system features a rapid setup workflow that allows developers to create biped ragdoll structures with a single click across all biped characters. Once configured, joint limits and colliders can be edited visually and intuitively directly in the Scene View, removing the need for manual coordinate adjustments in the inspector.
In addition to standard physics reactions, the package provides tools to animate ragdolls directly and build procedural behaviors for ragdoll characters. The underlying editing and simulation tools support Humanoid, Generic, and Legacy rig structures, ensuring versatility across varied character hierarchies.
The package integrates cleanly into animation pipelines, offering full compatibility with Unity's built-in IK tools as well as Final-IK. Dedicated integration demos are provided within the package folder structure to demonstrate synchronized physical simulation alongside inverse kinematics workflows.
| Category | Tools / Physics |
|---|---|
| Latest Version | v1.5 (2 tracked releases) |
| File Size | 66.00 MB |
| Added to Platform | February 7, 2026 |
| Views | 15 views |
| Downloads | 4 downloads |
| Favourites | 1 favourites |
| Official Store | Buy Original License on Unity Asset Store → |
| Issue with Package? | Report Broken Link → |
| Tested on | 2022.3.62f3 (LTS) |
|---|---|
| Test Project | Built-in Render Pipeline |
| Test Date | 2026-10-09 |
| Import Result | Imported cleanly |
| Import Duration | 27 s |
| Files Imported | 375 |
| Size on Disk | 69.00 MB |
| Console Errors | 0 |
| Console Warnings | 0 |
| Required Packages | None |
| Missing Scripts | 0 |