Movement Pack for Behavior Designer Pro

About Movement Pack for Behavior Designer Pro – Unity Editor Tool & Plugin

Unity AI Movement Tasks for Autonomous Agents

Movement Pack for Behavior Designer Pro adds ten specialized locomotion actions to behavior tree workflows in both 2D and 3D environments. Built around a GameObject-based architecture, the extension translates high-level decisions into spatial movement, handling everything from fundamental AI steering behaviors to tactical positioning.

Included Behavior Tree Tasks

The package equips agents with modular tasks designed for direct integration into existing node graphs:

Pathfinding and Locomotion Integrations

To support responsive behavior tree navigation, the tasks interface directly with established navigation backends and character systems:

Use Cases

FAQ

What pathfinding backends are supported?

The package natively supports Unity's NavMesh System as well as the A* Pathfinding Project by Aron Granberg.

Can these tasks drive root motion animations?

Yes. The tasks integrate directly with the Ultimate Character Controller to support character locomotion using root motion movement.

Asset Details & Specifications

CategoryTools / Behavior AI
Latest Versionv2.1 (2 tracked releases)
File Size1.40 MB
Added to PlatformJuly 6, 2026
Views7 views
Downloads2 downloads
Favourites2 favourites
Official StoreBuy Original License on Unity Asset Store →
Issue with Package?Report Broken Link →

Real Import Test Result (Unity Editor Verified)

Tested on2022.3.62f3 (LTS)
Test ProjectUniversal Render Pipeline (URP)
Test Date2026-11-04
Import ResultImported cleanly
Import Duration07 s
Files Imported76
Size on Disk1.40 MB
Console Errors0
Console Warnings0
Required PackagesNone
Missing Scripts0
Verification NotesBehavior Designer Pro 3 - DOTS Powered Behavior Trees is required as a dependency package.

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