CIVIL-AI-SYSTEM

About CIVIL-AI-SYSTEM – Unity Editor Tool & Plugin

Unity Behavior AI System for Living Worlds

CIVIL-AI-SYSTEM provides tools for creating autonomous agents with work, needs, social, item ownership, and interaction behaviors without requiring code or behavior graphs. Its systems can populate designated houses and workplaces from a character pool, while the built-in animation controller, item system, blackboard, and save system handle different parts of agent behavior and world state.

Agent Behaviors and World Systems

Work behaviours can be built using real-life comparisons, while need behaviours add additional requirements and activities to agents. Actions can have their own animation clips, and core animations can be changed at runtime. The item system supports items being used, picked up onto a chosen Agent transform, spawned, replaced, and linked so interaction with one item can enable another.

The Ownership System and Visual Item System give agents a concept of what belongs to them and allow them to carry, store, and interact with items. A Blackboard System provides runtime properties that can drive individual agent behaviours. The built-in Save System allows scenes to be saved and loaded through its manager, and the Region System can manage groups of agents by enabling or disabling sections of a scene.

Scene Setup and Integration

A population system lets developers designate houses, workplaces, and items, then populate a region from a pool of characters instead of manually placing every citizen. The system is modular, with interfaces and separated responsibilities intended to make individual systems easier to replace or connect to other solutions.

Supported integrations without code changes are A* Pathfinding Project Pro/Free and Agents Navigation. RPG Builder, Emerald AI, and Behavior Designer - Behavior Trees for Everyone can also be used with a small amount of coding.

Compatibility and Technical Details

CIVIL-AI-SYSTEM is compatible with the Built-in Render Pipeline, URP, and HDRP for Unity 6000.3.8f1. The package works with all render pipelines, while its demo scenes are configured for URP.

The system does not include animations, models, or textures/materials apart from some basic Unity Starter Projects assets. It does include an animation controller that is prepared for animations to be added. Combat is explicitly outside the system's scope.

Use Cases

Asset Details & Specifications

CategoryTools / Behavior AI
Latest Versionv0.14.0 (4 tracked releases)
File Size73.75 MB
Added to PlatformFebruary 6, 2026
Views15 views
Downloads8 downloads
Favourites1 favourites
Official StoreBuy Original License on Unity Asset Store →
Issue with Package?Report Broken Link →

Developers Who Downloaded This Also Downloaded

Related Unity Tools Assets